Monday, December 2, 2019

Games Testing

Image from here

This weeks reading was an article about constructive criticism and how to give constructive criticism.

The most important thing to keep in mind when one is giving constructive criticism is to make sure to keep the criticism valid and unbiased. In doing this you make sure that the person receiving the feedback gets the feedback that will help them improve upon whatever it is they're working on without feeling like you have insulted their idea.

Valid feedback is feedback that is tangible, credible and well-founded and unbiased feedback means feedback that is feedback that is free of individual opinion or personal tastes. This means that any feedback is concrete instead of based on personal taste or opinions. Another important thing to keep in mind when giving constructive criticism is to make your criticism clear, understandable, and relevant.

In closing not every bit of feedback can be implemented so don't take it personally if someone doesn't change their project based on your feedback. Remember when done correctly, criticism can result in positive benefits for all parties involved.

1 comment:

  1. Well a good day to you Casper!!

    May I say that you have made a very well written blog here about the concept of testing with games and how it is very important when it comes to creating a game design concept of your very own that maybe one day will be something that is played by a man with a Glorious flowing locks of Hair by the name of Danny Avidan and his playing partner in Crime of the Video Game Boy, the one who wins the games of Arnold.... I mean Arin and also the other Partner in Crime Of Fast and Deadly and can write really tasty Melodies of Ninja Brian that will hopefully enjoy the great concept of what you have created.

    Cheerio!!!
    -Sam

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