Showing posts with label Week 10. Show all posts
Showing posts with label Week 10. Show all posts

Thursday, November 28, 2019

More Unity Free Tutorials

Image from here

This week I specifically looked for tutorials on coding characters to move and interact in Unity as well as coding the game camera to follow the character as these are the two things in my game that I am having the most trouble with.

 The first video I found details how to code a character to move and attack. I learned that in order to have my character to move you have use code and animation. I hope that by following this tutorial I can get both my main character and the enemies walking around the map and attacking each other.

The second video I found showed how to make the enemies in the game drop items when they are killed.

This video goes into a lot more detail with the loot drops than I really need in my game like how much loot to drop and stuff like that however I plan to follow along with the code that was used to make the enemies drop the loot in the first place and not worry about the other stuff.

Hopefully these tutorials will help my with finishing up my game.

Tuesday, November 26, 2019

Game Stories

This week we were given two articles to read this time about story in terms of game design and development.

The first article was all about how the Hero's Journey could be applied to game development. The Hero's Journey is important because myths are important and myths convey the values of society and can guide our actions.

The Hero's Journey is a list of events that a hero goes through in nearly every book, created by Joseph Campbell. However just because Campbell made this list it doesn't mean that every story with a hero should have all of these events in them. Start with a premise for your game and, step by step, build your story from there. If you would like to know the other steps in this process click here.

The second article goes more in depth into story in games and what story is. As games have developed the demand for more in depth stories has increased because story is a universal human experience.

There are a couple of very good reasons for game developers to know about classical story structure:
It's simple and it works. Story is all about conflict, the conflict between characters, the conflict of the characters mind any sort of conflict. If you apply this to a simple three act structured story you should greatly improve it.
Story has become a crucial part of games and any game developer should work just hard on story as on the graphics in a game.